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                    *      JediMUD 6.0 Changes    *
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Jul. 9th,  2020 - Bug in "do_get" specifically get all all.corpse
                  when checking for if an object was a corpse, using
                  all or all.corpse the check was using a variable called
                  cont. however, that variable was never defined prior
                  to the check if it was a corpse. Causing a crash. Now 
                  sqashed.

Jun. 26th, 2020 - Bug in Throw squshed. I inadvertantly added a variable
                  check that always returned false. it has been removed

May  27th, 2020 - Onivel repaired. Added 6 new fields into DG_triggers
                  now we can track how many are in game, loaded, in rent
                  via triggers.

May  10th, 2020 - changes, enhancements, bug fixes all coming
                  The main server will be upgraded to Ubuntu 20.04 LTS
                  Please bare with me - I assure you am doing much
                  to enhance the game. 

Apr. 27th, 2020 - Split out remort and non-remort experience.
                  now the game checks for Union card, happyhour,
                  remorts, and fixes ranger/bard first remort.
                - Several bug fixes from tbamud-2020, including
                  group/ungroup mem leak when free'ing group members

Mar. 27th, 2020 - Added extraction of corpse check prior to throws. Affects Onivel
                  and spec proc throw.
                - Slowed combat down 1 second.
                - updated server procs from 1 to 4.
                - Zone 103 updated.
                - Update to Onivel's guards checking for dead people.



 ***************************************************************************
 --- Kailyn, Doc, Austinpowers, Ching, Ego, Despair, Sand, and Hurin
           The JediMUD Implementation Team -- jedi-admin@*jedimud.com
           JediMUD URL: http://www.jedimud.com/


                
 


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